dude....i love you!!!(no homo). ur tutorials r a REAL help to us artists. Especially since we dont have to pay loads of money to learn this in some art school or whatever. I really appreciate ur tutorials and hope to make use of them when im off punishment T_T
Man, thank you. This tutorial and its partnering one, "Important Colors," have been infinitely helpful. No joke: My entire goal for the summer had been to gain a better understanding of color, how to view it and how to properly apply it, and within the past week I'd joined and dropped a color course because it had been so unsatisfactory. I'd been pretty down over the fact that I wouldn't have the jump start a class would have provided, but these two videos have more than put a band-aid over that wound. Obviously, there's still much more information I need to truly understand color, but these provided such an clear and easy to follow way for me to begin looking at color. I feel like I'm finally heading in the right direction. So thank you, sincerely, again.
If you'd like an (unsolicited) suggestion for a future tut, though you may have other ideas lined up already and are probably quite busy, one focusing on color palettes or how colors interact with and effect each other would be great. Again, purely suggestional. I really just appreciate you taking the time to make these.
It's not so much about how colours interact with one another - it's how OBJECTS interact with one another (and generate the colours we see). Every time you lay down a silhouette or a shape or a brush stroke, you're adding an "object" to the "world within the canvas". Once you've added that object, it's up to you to show how the world affects that object, and how that object affects the world. This is the true meaning of interaction.
Now, sometimes one object will be affected by another object but the relationship is one-way. For example, you may have the sky, which casts a lot of light down and illuminates everything, but can't be affected by the pitiful meagre amount of light bouncing back from the objects below. You need something really f*cking big to affect the sky, and it has to be sitting above the sky. You might have trees around a shiny car. The trees may affect the car's appearance by casting shadows and by being reflected in the car's enamel paint job, but the car does not affect the trees.
When you want to paint a full scene with a background, you may find it easier to paint first the things that do the affecting, and then paint the things that are affected. I.E. Sky and sun first, then anything big that will cast shadows or catch large amounts of light and throw it back, then move to somewhat smaller things and work out the interactions between the smaller things and the big things, etc.